The premise of Amnesia: Memories is that you play as a nameless Heroine who loses her memories when a spirit named ORION bumps into her. Orion, your spirit companion in Amnesia: Memories But that is a very minor flaw in an otherwise very engaging and emotional game experience. The only thing that was a little distracting was the lip movements: they usually didn’t match up very well, just opening and closing for a certain period of time regardless of the sound of the dialog. I love the voices and it lent an extra level of realism and power to the story that is sometimes lacking when you rely on just text. This is also the first (and so far only) time that I’ve played an otome with voice actors! Since it is a visual novel, you have to read the text, but the audio is in Japanese, which only makes it feel even more like you’re participating in a subbed anime. After reading the summary of the anime, I had no desire to ever see it.) The music throughout the game is wonderful, and while the backgrounds are very sketchy, the presentation and design of the characters is phenomenal. (Apparently Amnesia: Memories was made into an anime, but it was very dark and not well received. The opening song and animation has a very anime-esque feel to it. As soon as I watched the trailer, I was hooked. The third one was called Amnesia: Memories. Two of the games were connected: Hakuoki: Edo Blossoms and Hakuoki: Kyoto Winds, a pair of Japanese-pseudo-historical-fantasy otome. During my search, I came across a game bundle for sale from Otomate, a branch of the Japanese video game developer Idea Factory. I haven’t had much time to sink into video games for a while, but was in the mood to try some more otome games, something I hadn’t touched since finishing Red String of Fate in 2017. Around Thanksgiving, I made the mistake of going on Steam during their Cyber Monday Sale.
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